00:00
00:00
DreamsBellArt

50 Game Reviews

4 w/ Responses

AWESOME graphics and presentation on this one. You're really bringing me back to the old days with this soundfont. (Fellow Pixeltone user, or just the Organya synths?) Great job on the music regardless. I love these character designs, the limited palette with this rusty/moldy sort of color scheme- meant as a compliment of course, and the combat and movement are fun to get used to. I'm getting a sort of nostalgic FLCL meets cave story vibe from the presentation?

I appreciate the attention to detail on things like the train going through the background of the first floor and the slight rumble of the screen as it does. Things like that really make me appreciate something like this. I can't put into words how weirdly nostalgic this game makes me feel somehow.

Extremely addictive yet simple. Loved playing this a lot, you somehow nailed the balance of making it fun while keeping the roguelike elements feeling worthwile. The acrobatic frantic combat is the most fun aspect and very well done, especially with how each weapon feels very different and has different moves/range. Awesome job

Great shmup! Solid stage and enemy layouts, the bullet patterns never got too overwhelming. Good catchy music that carries the energy through the stage. Nice sound effects too, none of the shots or explosions were any frequencies that get annoying after hearing them hundreds of times, not everyone gets that aspect right!

As an aside, the bullet pattern from the player feels really familiar, is that inspired by Cho Ren Sha 68k by any chance?

SparseGameDev responds:

Yeah, Cho Ren Sha was definitely one of the main influences!

Incredible. I love abstract enemy designs like this so much, and this kind of music is exactly my jam. The decision to show powerup stats in programming code (is that GML, or am I mistaken?) is a powerful style. Very cool

Ive never felt such empathy for a ball-bearing before

What a simple but interesting concept! I liked playing it through to the end, great work!

At first I thought it was a bit too simple, but once you start getting powerups and different enemy types coming in, it gets surprisingly engaging! Good job

addictive and fun! I got to the king only once, but couldn't survive lol

Incredible concept, and enjoyable to play once you get the hang of how the system works. It definitely has some bits that could be improved on that other comments have already mentioned. Really catchy music, too!

BE ATTITUDE FOR GAINS . . .
1 : HOPE STAR2
2 : (G3-SKY)MADE
3 : NEVER . . . WALKING . . . TARO . . .

Male

Dreamland

Joined on 3/25/21

Level:
24
Exp Points:
6,196 / 6,400
Exp Rank:
7,487
Vote Power:
6.58 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
1
Saves:
16
B/P Bonus:
0%
Whistle:
Normal
Trophies:
3
Medals:
420